libexpr/eval: Fix off by one in maxCallDepth calculation

This isn't really relevant for a setting of 10k, but now that we want to
set it to 0 for Flakes it makes a difference as to whether or not one
top-level function call is allowed or not. (It shouldn't be)

Change-Id: I6bbf99826af0289c232b9d45d172a378b81abe4b
This commit is contained in:
piegames
2026-05-03 13:05:46 +02:00
parent cd573beb0a
commit 078bbe6171
7 changed files with 61 additions and 2 deletions
@@ -0,0 +1,21 @@
[[test]]
runner = "eval-fail"
in = ["in-infrec.nix", "in-mutrec.nix"]
matrix = true
[[test]]
runner = "eval-okay"
in = "in-maxCallDepth.nix"
flags = ["--option", "max-call-depth", "2"]
[[test]]
name = "evail-fail-maxCallDepth1"
runner = "eval-fail"
in = "in-maxCallDepth.nix"
flags = ["--option", "max-call-depth", "1"]
[[test]]
name = "evail-fail-maxCallDepth0"
runner = "eval-fail"
in = "in-maxCallDepth.nix"
flags = ["--option", "max-call-depth", "0"]