Use Value::normalType on all forced values instead of Value::type

This commit is contained in:
Silvan Mosberger
2020-12-12 03:31:48 +01:00
parent 9f056f7afd
commit 22ead43a0b
15 changed files with 199 additions and 213 deletions
+2 -2
View File
@@ -56,7 +56,7 @@ void EvalState::forceValue(Value & v, const Pos & pos)
inline void EvalState::forceAttrs(Value & v)
{
forceValue(v);
if (v.type != tAttrs)
if (v.normalType() != nAttrs)
throwTypeError("value is %1% while a set was expected", v);
}
@@ -64,7 +64,7 @@ inline void EvalState::forceAttrs(Value & v)
inline void EvalState::forceAttrs(Value & v, const Pos & pos)
{
forceValue(v, pos);
if (v.type != tAttrs)
if (v.normalType() != nAttrs)
throwTypeError(pos, "value is %1% while a set was expected", v);
}