refactor: move readline stuff into its own file
This is in direct preparation for an automation mode of nix repl. Change-Id: I26e6ca88ef1c48aab11a2d1e939ff769f1770caa
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@@ -0,0 +1,48 @@
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#pragma once
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/// @file
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#include "finally.hh"
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#include "types.hh"
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#include <functional>
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#include <string>
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namespace nix {
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namespace detail {
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/** Provides the completion hooks for the repl, without exposing its complete
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* internals. */
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struct ReplCompleterMixin {
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virtual StringSet completePrefix(const std::string & prefix) = 0;
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};
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};
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enum class ReplPromptType {
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ReplPrompt,
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ContinuationPrompt,
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};
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class ReplInteracter
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{
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public:
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using Guard = Finally<std::function<void()>>;
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virtual Guard init(detail::ReplCompleterMixin * repl) = 0;
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/** Returns a boolean of whether the interacter got EOF */
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virtual bool getLine(std::string & input, const std::string & prompt) = 0;
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virtual ~ReplInteracter(){};
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};
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class ReadlineLikeInteracter : public virtual ReplInteracter
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{
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std::string historyFile;
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public:
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ReadlineLikeInteracter(std::string historyFile)
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: historyFile(historyFile)
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{
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}
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virtual Guard init(detail::ReplCompleterMixin * repl) override;
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virtual bool getLine(std::string & input, const std::string & prompt) override;
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virtual ~ReadlineLikeInteracter() override;
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};
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};
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