Merge pull request #9617 from 9999years/stack-overflow-segfault
Fix segfault on infinite recursion in some cases (cherry picked from commit bf1b294bd81ca76c5ec9fe3ecd52196bf52a8300) Change-Id: Id137541426ec8536567835953fccf986a3aebf16
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@@ -111,6 +111,9 @@ struct EvalSettings : Config
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Setting<bool> traceVerbose{this, false, "trace-verbose",
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"Whether `builtins.traceVerbose` should trace its first argument when evaluated."};
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Setting<unsigned int> maxCallDepth{this, 10000, "max-call-depth",
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"The maximum function call depth to allow before erroring."};
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};
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extern EvalSettings evalSettings;
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@@ -1525,9 +1525,27 @@ void ExprLambda::eval(EvalState & state, Env & env, Value & v)
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v.mkLambda(&env, this);
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}
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namespace {
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/** Increments a count on construction and decrements on destruction.
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*/
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class CallDepth {
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size_t & count;
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public:
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CallDepth(size_t & count) : count(count) {
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++count;
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}
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~CallDepth() {
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--count;
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}
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};
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};
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void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value & vRes, const PosIdx pos)
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{
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if (callDepth > evalSettings.maxCallDepth)
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error("stack overflow; max-call-depth exceeded").atPos(pos).template debugThrow<EvalError>();
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CallDepth _level(callDepth);
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auto trace = evalSettings.traceFunctionCalls
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? std::make_unique<FunctionCallTrace>(positions[pos])
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: nullptr;
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@@ -629,6 +629,11 @@ private:
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const SourcePath & basePath,
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std::shared_ptr<StaticEnv> & staticEnv);
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/**
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* Current Nix call stack depth, used with `max-call-depth` setting to throw stack overflow hopefully before we run out of system stack.
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*/
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size_t callDepth = 0;
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public:
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/**
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