:quit in the debugger should quit the whole program

(cherry picked from commit 2a8fe9a93837733e9dd9ed5c078734a35b203e14)
Change-Id: I71dadfef6b24d9272b206e9e2c408040559d8a1c
This commit is contained in:
eldritch horrors
2024-03-09 10:17:26 -07:00
parent 6b11c2cd70
commit 992d99592f
10 changed files with 111 additions and 44 deletions
+2 -3
View File
@@ -11,6 +11,7 @@
#include "experimental-features.hh"
#include "input-accessor.hh"
#include "search-path.hh"
#include "repl-exit-status.hh"
#include <map>
#include <optional>
@@ -207,9 +208,8 @@ public:
/**
* Debugger
*/
void (* debugRepl)(ref<EvalState> es, const ValMap & extraEnv);
ReplExitStatus (* debugRepl)(ref<EvalState> es, const ValMap & extraEnv);
bool debugStop;
bool debugQuit;
int trylevel;
std::list<DebugTrace> debugTraces;
std::map<const Expr*, const std::shared_ptr<const StaticEnv>> exprEnvs;
@@ -753,7 +753,6 @@ struct DebugTraceStacker {
DebugTraceStacker(EvalState & evalState, DebugTrace t);
~DebugTraceStacker()
{
// assert(evalState.debugTraces.front() == trace);
evalState.debugTraces.pop_front();
}
EvalState & evalState;