:quit in the debugger should quit the whole program
(cherry picked from commit 2a8fe9a93837733e9dd9ed5c078734a35b203e14) Change-Id: I71dadfef6b24d9272b206e9e2c408040559d8a1c
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+1
-10
@@ -754,15 +754,6 @@ static RegisterPrimOp primop_break({
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auto & dt = state.debugTraces.front();
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state.runDebugRepl(&error, dt.env, dt.expr);
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if (state.debugQuit) {
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// If the user elects to quit the repl, throw an exception.
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throw Error(ErrorInfo{
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.level = lvlInfo,
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.msg = HintFmt("quit the debugger"),
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.pos = nullptr,
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});
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}
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}
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// Return the value we were passed.
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@@ -873,7 +864,7 @@ static void prim_tryEval(EvalState & state, const PosIdx pos, Value * * args, Va
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/* increment state.trylevel, and decrement it when this function returns. */
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MaintainCount trylevel(state.trylevel);
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void (* savedDebugRepl)(ref<EvalState> es, const ValMap & extraEnv) = nullptr;
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ReplExitStatus (* savedDebugRepl)(ref<EvalState> es, const ValMap & extraEnv) = nullptr;
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if (state.debugRepl && evalSettings.ignoreExceptionsDuringTry)
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{
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/* to prevent starting the repl from exceptions withing a tryEval, null it. */
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