Rename OutputPath -> ExtendedOutputPath

Do this prior to making a new more limitted `OutputPath` we will use in
more places.
This commit is contained in:
John Ericson
2023-01-11 18:55:29 -05:00
parent a8f45b5e5a
commit a7c0cff07f
9 changed files with 60 additions and 60 deletions
+2 -2
View File
@@ -75,10 +75,10 @@ struct CmdBundle : InstallableCommand
auto val = installable->toValue(*evalState).first;
auto [bundlerFlakeRef, bundlerName, outputsSpec] = parseFlakeRefWithFragmentAndOutputsSpec(bundler, absPath("."));
auto [bundlerFlakeRef, bundlerName, extendedOutputsSpec] = parseFlakeRefWithFragmentAndExtendedOutputsSpec(bundler, absPath("."));
const flake::LockFlags lockFlags{ .writeLockFile = false };
InstallableFlake bundler{this,
evalState, std::move(bundlerFlakeRef), bundlerName, outputsSpec,
evalState, std::move(bundlerFlakeRef), bundlerName, extendedOutputsSpec,
{"bundlers." + settings.thisSystem.get() + ".default",
"defaultBundler." + settings.thisSystem.get()
},