Add level / displacement types
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@@ -273,7 +273,7 @@ void ExprVar::bindVars(const StaticEnv & env)
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/* Check whether the variable appears in the environment. If so,
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set its level and displacement. */
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const StaticEnv * curEnv;
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unsigned int level;
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Level level;
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int withLevel = -1;
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for (curEnv = &env, level = 0; curEnv; curEnv = curEnv->up, level++) {
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if (curEnv->isWith) {
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@@ -326,7 +326,7 @@ void ExprAttrs::bindVars(const StaticEnv & env)
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if (recursive) {
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dynamicEnv = &newEnv;
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unsigned int displ = 0;
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Displacement displ = 0;
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for (auto & i : attrs)
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newEnv.vars.emplace_back(i.first, i.second.displ = displ++);
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@@ -359,7 +359,7 @@ void ExprLambda::bindVars(const StaticEnv & env)
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(hasFormals() ? formals->formals.size() : 0) +
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(arg.empty() ? 0 : 1));
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unsigned int displ = 0;
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Displacement displ = 0;
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if (!arg.empty()) newEnv.vars.emplace_back(arg, displ++);
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@@ -387,7 +387,7 @@ void ExprLet::bindVars(const StaticEnv & env)
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{
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StaticEnv newEnv(false, &env, attrs->attrs.size());
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unsigned int displ = 0;
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Displacement displ = 0;
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for (auto & i : attrs->attrs)
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newEnv.vars.emplace_back(i.first, i.second.displ = displ++);
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@@ -405,7 +405,7 @@ void ExprWith::bindVars(const StaticEnv & env)
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level so that `lookupVar' can look up variables in the previous
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`with' if this one doesn't contain the desired attribute. */
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const StaticEnv * curEnv;
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unsigned int level;
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Level level;
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prevWith = 0;
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for (curEnv = &env, level = 1; curEnv; curEnv = curEnv->up, level++)
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if (curEnv->isWith) {
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