Previously, the progress bar had two subtly different states in which the bar
would not actually render, both with their own shortcomings: inactive (which
was irreversible) and paused (reversible, but swallowing logs). Furthermore,
there was no way of resetting the statistics, so a very bad solution was
implemented (243c0f18da) that would create a new
logger for each line of the repl, leaking the previous one and discarding the
value of printBuildLogs. Finally, if stderr was not attached to a TTY, the
update thread was started even though the logger was not active, violating the
invariant required by the destructor (which is not observed because the logger
is leaked).
In this commit, the two aforementioned states are unified into a single one,
which can be exited again, correctly upholds the invariant that the update
thread is only running while the progress bar is active, and does not swallow
logs. The latter change in behavior is not expected to be a problems in the
rare cases where the paused state was used before, since other loggers (like
the simple one) don't exhibit it anyway. The startProgressBar/stopProgressBar
API is removed due to being a footgun, and a new method for properly resetting
the progress is added.
Co-Authored-By: Qyriad <qyriad@qyriad.me>
Change-Id: I2b7c3eb17d439cd0c16f7b896cfb61239ac7ff3a
without this we will not be able to get rid of makeDecompressionSink,
which in turn will be necessary to get rid of sourceToSink (since the
libarchive archive wrapper *must* be a Source due to api limitations)
Change-Id: Iccd3d333ba2cbcab49cb5a1d3125624de16bce27
add a reset() method to close the wrapped fd instead of assigning magic
constants. also make the from-fd constructor explicit so you can't
accidentally assign the *wrong* magic constant, or even an unrelated
integer that also just happens to be an fd by pure chance.
Change-Id: I51311b0f6e040240886b5103d39d1794a6acc325
These now have equivalents in the standard lib in C++20. This change was
performed with a custom clang-tidy check which I will submit later.
Executed like so:
ninja -C build && run-clang-tidy -checks='-*,nix-*' -load=build/libnix-clang-tidy.so -p .. -fix ../tests | tee -a clang-tidy-result
Change-Id: I62679e315ff9e7ce72a40b91b79c3e9fc01b27e9
Add --unpack to nix store prefetch-file
(cherry picked from commit f51409cf98e9b18f27a6d0240a0aa0c3f37c2fd0)
Change-Id: I974b04f3efc8b210a9399a71d3704490cfc2c80c
Whereas `ContentAddressWithReferences` is a sum type complex because different
varieties support different notions of reference, and
`ContentAddressMethod` is a nested enum to support that,
`ContentAddress` can be a simple pair of a method and hash.
`ContentAddress` does not need to be a sum type on the outside because
the choice of method doesn't effect what type of hashes we can use.
Co-Authored-By: Cale Gibbard <cgibbard@gmail.com>
This introduces the SourcePath type from lazy-trees as an abstraction
for accessing files from inputs that may not be materialized in the
real filesystem (e.g. Git repositories). Currently, however, it's just
a wrapper around CanonPath, so it shouldn't change any behaviour. (On
lazy-trees, SourcePath is a <InputAccessor, CanonPath> tuple.)
With the switch to C++20, the rules became more strict, and we can no
longer initialize base classes. Make them comments instead.
(BTW
https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2021/p2287r1.html
this offers some new syntax for this use-case. Hopefully this will be
adopted and we can eventually use it.)
a future commit will remove the ability to convert the symbol type used in
bindings to strings. since we only have two users we can inline the error check.
This is technically a breaking change, since attempting to set plugin
files after the first non-flag argument will now throw an error. This
is acceptable given the relative lack of stability in a plugin
interface and the need to tie the knot somewhere once plugins can
actually define new subcommands.