We upgrade to 25.05 release, which contains the curl commit
https://github.com/curl/curl/commit/5fbd78eb2dc4afbd8884e8eed27147fc3d4318f6
done in
https://github.com/NixOS/nixpkgs/pull/396200#issuecomment-2795944006.
This fixes HTTP transfers generating arbitrary errors and possibly
failing unusually.
Users who are already depending on 25.05-small or a recent unstable
already had the fix.
Special mention to the Linux kernel who gave me the opportunity to get
on a 24 hours bisection side quest to fix the local release engineering
test.
Special thanks to everyone who had to endure me ranting.
Change-Id: I866caf65d5ea103f1fa5eccd57df8031c9eacda0
Co-authored-by: eldritch horrors <pennae@lix.systems>
Co-authored-by: helle <helle@h3l.li>
Signed-off-by: Raito Bezarius <raito@lix.systems>
this is one of the cases retrySQLite is supposed to handle. with busy
timeouts set at the connection level we may instead wait for up to an
hour to acquire locks before actually falling back to the retrySQLite
loop, blocking an entire thread in the process. this isn't painful in
the current system that uses dedicated threads for everything, but an
async executor actually suffers. since we use sqlite in WAL mode, and
WAL mode still allows reads to happen concurrently with writes, we'll
want to not block an executor on sqlite write locks. (note that while
we do have a mutex around db access that mutex is only held inside of
retrySQLite callbacks, so it will be released where we'd block today)
do note that we don't disable the timeout completely since that could
drastically reduce write performance. multiple daemon processes using
the same database file will naturally conflict, but each write is not
usually that expensive. going to sleep immediately instead of waiting
a bit can greatly impact throughput. waiting for 50ms should be fine.
Change-Id: I2d8e36ed7a0183bbc213490ebde2c79fc6e2f4b2
also mark the sync version as NeverAsync. a blocking wait on sqlite
locks in a coroutine may never finish if it's a different coroutine
on the same executor that is holding the lock, not another process.
this propagates to the sqlite core interface, but no further. we'll
assume that caches do not block on a database for very long, and we
can't reasonably propagate never-async-ness out of stores unless we
touch everything we'd touch for the async transition, again, twice.
store code already assumes that it can block for however long it'll
feel like that moment. we keep thread pools around for this reason.
Change-Id: I62f77e1ac333cbe2e4e646dbcb1571463f2cf3fc
Upgrading a read transaction to a write transaction will immediately
fail if another connection/process started a write transaction in the
meantime. For transactions that we expect to perform a write after a
read, starting with `BEGIN IMMEDIATE` gives us a write transaction
immediately instead of beginning with a read transaction and upgrading
it.
Change-Id: I82b8a3843382940a4fa4ffe45f30b365b690ff86
Using time_t meant a warning could be printed arbitrarily soon depending
on when the second rolled over relative to when the SQLite transaction
was attempted.
Change-Id: I93401aea65f90e37cd450a293c4dd4d64fba7628
Use C++ standard library not Unix functions for sleeping and randomness.
Also change the PRNG seed from `clock()` to `std::random_device` because
there's no good reason not to and this avoids two threads seeding their
PRNG the same.
Upstream-PR: https://github.com/NixOS/nix/pull/10399
Change-Id: I8424e7406366ea8e825d3e93dbb261ce60e3a37f
clangd broke because it can't look through symlinks. compile_commands
manipulation does not fix it, clangd configuration does not fix it, a
vfs overlay does not fix it, and while a combination of those can fix
it with a bind mount in place that's just too cursed to even consider
clangd bug: https://github.com/llvm/llvm-project/issues/116877
Change-Id: I8e3e8489548eb3a7aa65ac9d12a5ec8abf814aec