this much more closely mimics what is actually happening: we're reading
data from somewhere else, actively, rather than passively waiting. with
the data flow matching the underlying system interactions better we can
remove a few sinkToSource calls that merely exists to undo the mismatch
caused by not treating subprocess output as a data source to begin with
Change-Id: If4abfc2f8398fb5e88c9b91a8bdefd5504bb2d11
this will let us also return a source for the program output later,
which will in turn make sinkToSource unnecessary for program output
processing. this may also reopen a path for provigin program input,
but that still needs a proper async io framework to avoid problems.
Change-Id: Iaf93f47db99c38cfaf134bd60ed6a804d7ddf688
the `*Source` name is a slight misnomer since we do also have a
Source type, but we can probably live with this for time being.
Change-Id: I54eb2e59a4009014e324797f16b80b962759c7d3
this was only used in one place, and that place has been rewritten to
use a temporary file instead. keeping this around is not very helpful
at this time, and in any case we'd be better off rewriting subprocess
handling in rust where we not only have a much safer library for such
things but also async frameworks necessary for this easily available.
Change-Id: I6f8641b756857c84ae2602cdf41f74ee7a1fda02
copy-constructing or assigning from pid_t can easily lead to duplicate
Pid instances for the same process if a pid_t was used carelessly, and
Pid itself was copy-constructible. both could cause surprising results
such as killing processes twice (which could become very problemantic,
but luckily modern systems don't reuse PIDs all that quickly), or more
than one piece of the code believing it owns a process when neither do
Change-Id: Ifea7445f84200b34c1a1d0acc2cdffe0f01e20c6