Files
lix/lix/libutil/thread-pool.hh
T
eldritch horrors d5de4bc4fc libutil: add processGraphAsync
processGraph is not always safe to use in async code, but whether that's
the case depends on whether the caller is holding locks or not. (-sigh-)

Change-Id: Ieecea9c6d3c6abae222332bc6e3869bfd97631dd
2025-03-05 18:49:45 +01:00

269 lines
7.1 KiB
C++

#pragma once
///@file
#include "lix/libutil/async.hh"
#include "lix/libutil/async-collect.hh"
#include "lix/libutil/error.hh"
#include "lix/libutil/result.hh"
#include "lix/libutil/sync.hh"
#include <kj/async.h>
#include <map>
#include <queue>
#include <functional>
#include <thread>
#include <atomic>
namespace nix {
MakeError(ThreadPoolShutDown, Error);
/**
* A simple thread pool that executes a queue of work items
* (lambdas).
*/
class ThreadPool
{
public:
ThreadPool(const char * name, size_t maxThreads = 0);
~ThreadPool();
/**
* An individual work item.
*
* \todo use std::packaged_task?
*/
typedef std::function<void(AsyncIoRoot &)> work_t;
/**
* Enqueue a function to be executed by the thread pool.
*/
void enqueueWithAio(const work_t & t);
void enqueue(std::function<void()> t)
{
enqueueWithAio([t{std::move(t)}](AsyncIoRoot &) { t(); });
}
/**
* Execute work items until the queue is empty.
*
* \note Note that work items are allowed to add new items to the
* queue; this is handled correctly.
*
* Queue processing stops prematurely if any work item throws an
* exception. This exception is propagated to the calling thread. If
* multiple work items throw an exception concurrently, only one
* item is propagated; the others are printed on stderr and
* otherwise ignored.
*/
void process();
/** Like `process`, but async. */
kj::Promise<Result<void>> processAsync();
private:
size_t maxThreads;
const char * name;
struct State
{
std::queue<work_t> pending;
size_t active = 0;
std::exception_ptr exception;
std::vector<std::thread> workers;
bool draining = false;
std::optional<kj::Own<kj::CrossThreadPromiseFulfiller<void>>> anyWorkerExited;
};
std::atomic_bool quit{false};
Sync<State> state_;
std::condition_variable work;
void doWork();
void shutdown();
};
/**
* Process in parallel a set of items of type T that have a partial
* ordering between them. Thus, any item is only processed after all
* its dependencies have been processed.
*/
template<typename T>
void processGraph(
const char *poolName,
const std::set<T> & nodes,
std::function<std::set<T>(AsyncIoRoot &, const T &)> getEdges,
std::function<void(AsyncIoRoot &, const T &)> processNode)
{
struct Graph {
std::set<T> left;
std::map<T, std::set<T>> refs, rrefs;
};
Sync<Graph> graph_(Graph{nodes, {}, {}});
std::function<void(AsyncIoRoot &, const T &)> worker;
/* Create pool last to ensure threads are stopped before other destructors
* run */
ThreadPool pool{poolName};
worker = [&](AsyncIoRoot & aio, const T & node) {
{
auto graph(graph_.lock());
auto i = graph->refs.find(node);
if (i == graph->refs.end())
goto getRefs;
goto doWork;
}
getRefs:
{
auto refs = getEdges(aio, node);
refs.erase(node);
{
auto graph(graph_.lock());
for (auto & ref : refs)
if (graph->left.count(ref)) {
graph->refs[node].insert(ref);
graph->rrefs[ref].insert(node);
}
if (graph->refs[node].empty())
goto doWork;
}
}
return;
doWork:
processNode(aio, node);
/* Enqueue work for all nodes that were waiting on this one
and have no unprocessed dependencies. */
{
auto graph(graph_.lock());
for (auto & rref : graph->rrefs[node]) {
auto & refs(graph->refs[rref]);
auto i = refs.find(node);
assert(i != refs.end());
refs.erase(i);
if (refs.empty())
pool.enqueueWithAio(std::bind(worker, std::placeholders::_1, rref));
}
graph->left.erase(node);
graph->refs.erase(node);
graph->rrefs.erase(node);
}
};
for (auto & node : nodes)
pool.enqueueWithAio(std::bind(worker, std::placeholders::_1, std::ref(node)));
pool.process();
if (!graph_.lock()->left.empty())
throw Error("graph processing incomplete (cyclic reference?)");
}
template<typename T>
void processGraph(
const char *poolName,
const std::set<T> & nodes,
std::function<std::set<T>(const T &)> getEdges,
std::function<void(const T &)> processNode)
{
processGraph<T>(
poolName,
nodes,
[&](AsyncIoRoot &, const T & node) { return getEdges(node); },
[&](AsyncIoRoot &, const T & node) { processNode(node); }
);
}
template<typename T>
kj::Promise<Result<void>> processGraphAsync(
const std::set<T> & nodes,
std::function<kj::Promise<Result<std::set<T>>>(const T &)> getEdges,
std::function<kj::Promise<Result<void>>(const T &)> processNode)
try {
struct Graph {
std::set<T> left;
std::map<T, std::set<T>> refs, rrefs;
};
Graph graph{nodes, {}, {}};
std::function<kj::Promise<Result<void>>(const T &)> worker;
// NOLINTNEXTLINE(cppcoreguidelines-avoid-capturing-lambda-coroutines)
worker = [&](const T & node) -> kj::Promise<Result<void>> {
try {
auto i = graph.refs.find(node);
if (i == graph.refs.end())
goto getRefs;
goto doWork;
getRefs:
{
auto refs = LIX_TRY_AWAIT(getEdges(node));
refs.erase(node);
{
for (auto & ref : refs)
if (graph.left.count(ref)) {
graph.refs[node].insert(ref);
graph.rrefs[ref].insert(node);
}
if (graph.refs[node].empty())
goto doWork;
}
}
co_return result::success();
doWork:
LIX_TRY_AWAIT(processNode(node));
/* Enqueue work for all nodes that were waiting on this one
and have no unprocessed dependencies. */
std::vector<T> unblocked;
for (auto & rref : graph.rrefs[node]) {
auto & refs(graph.refs[rref]);
auto i = refs.find(node);
assert(i != refs.end());
refs.erase(i);
if (refs.empty())
unblocked.push_back(rref);
}
graph.left.erase(node);
graph.refs.erase(node);
graph.rrefs.erase(node);
LIX_TRY_AWAIT(asyncSpread(unblocked, worker));
co_return result::success();
} catch (...) {
co_return result::current_exception();
}
};
LIX_TRY_AWAIT(asyncSpread(nodes, worker));
if (!graph.left.empty())
throw Error("graph processing incomplete (cyclic reference?)");
co_return result::success();
} catch (...) {
co_return result::current_exception();
}
}