with thunk state being shareable we no longer need to worry about value uniqueness, only about value lifetime. this means we can liberally drop indirections and allocations, passing references instead of pointers or using stack memory instead of gc-managed memory for some intermediates. Change-Id: I2d48a6fd57a376d544bd9bd2d05e5420611986d1
42 lines
810 B
C++
42 lines
810 B
C++
#pragma once
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///@file
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#include "lix/libexpr/eval.hh"
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#include "lix/libutil/types.hh"
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namespace nix {
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struct AbstractNixRepl : NeverAsync
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{
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typedef std::vector<std::pair<Value, std::string>> AnnotatedValues;
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static ReplExitStatus
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run(const SearchPath & searchPath,
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nix::ref<Store> store,
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EvalState & state,
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std::function<AnnotatedValues()> getValues,
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const ValMap & extraEnv,
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Bindings * autoArgs);
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static ReplExitStatus runSimple(
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EvalState & evalState,
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const ValMap & extraEnv);
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protected:
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EvalState & state;
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Bindings * autoArgs;
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AbstractNixRepl(EvalState & state)
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: state(state)
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{ }
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virtual ~AbstractNixRepl()
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{ }
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virtual void initEnv() = 0;
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virtual ReplExitStatus mainLoop() = 0;
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};
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}
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