Files
lix/lix/libutil/pool.hh
T
eldritch horrors 87fbc15938 libutil: make the pool element factory a promise
processStderr of RemoteStore wants to be a promise and it must be used
from connection setup, so the pool factory callback must be a promise.

Change-Id: I9ac742b6048ae6dba0bfa5dcb58971386229690b
2025-06-11 22:28:44 +02:00

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5.2 KiB
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#pragma once
///@file
#include <functional>
#include <kj/async.h>
#include <limits>
#include <list>
#include <memory>
#include <cassert>
#include <optional>
#include <vector>
#include "lix/libutil/async.hh"
#include "lix/libutil/result.hh"
#include "lix/libutil/sync.hh"
#include "lix/libutil/ref.hh"
#include "lix/libutil/types.hh"
namespace nix {
/**
* This template class implements a simple pool manager of resources
* of some type R, such as database connections. It is used as
* follows:
*
* class Connection { ... };
*
* Pool<Connection> pool;
*
* {
* auto conn(pool.get());
* conn->exec("select ...");
* }
*
* Here, the Connection object referenced by conn is automatically
* returned to the pool when conn goes out of scope.
*/
template <class R>
class Pool
{
public:
/**
* A function that produces new instances of R on demand.
*/
typedef std::function<kj::Promise<Result<ref<R>>>()> Factory;
/**
* A function that checks whether an instance of R is still
* usable. Unusable instances are removed from the pool.
*/
typedef std::function<bool(const ref<R> &)> Validator;
private:
Factory factory;
Validator validator;
struct State
{
size_t inUse = 0;
size_t max;
std::vector<ref<R>> idle;
std::list<kj::Own<kj::CrossThreadPromiseFulfiller<void>>> waiters;
void notify()
{
for (auto & waiter : waiters) {
waiter->fulfill();
}
waiters.clear();
}
};
Sync<State> state;
public:
Pool(
size_t max = std::numeric_limits<size_t>::max(),
const Factory & factory = []() -> kj::Promise<Result<ref<R>>> {
try {
return {result::success(make_ref<R>())};
} catch (...) {
return {result::current_exception()};
}
},
const Validator & validator = [](ref<R> r) { return true; }
)
: factory(factory)
, validator(validator)
{
auto state_(state.lock());
state_->max = max;
}
void incCapacity()
{
auto state_(state.lock());
state_->max++;
/* we could wakeup here, but this is only used when we're
* about to nest Pool usages, and we want to save the slot for
* the nested use if we can
*/
}
void decCapacity()
{
auto state_(state.lock());
state_->max--;
}
~Pool()
{
auto state_(state.lock());
assert(!state_->inUse);
state_->max = 0;
state_->idle.clear();
}
class Handle
{
private:
Pool & pool;
std::shared_ptr<R> r;
bool bad = false;
friend Pool;
Handle(Pool & pool, std::shared_ptr<R> r) : pool(pool), r(r) { }
public:
Handle(Handle && h) : pool(h.pool), r(h.r) { h.r.reset(); }
Handle(const Handle & l) = delete;
~Handle()
{
if (!r) return;
{
auto state_(pool.state.lock());
if (!bad)
state_->idle.push_back(ref<R>::unsafeFromPtr(r));
assert(state_->inUse);
state_->inUse--;
state_->notify();
}
}
R * operator -> () { return &*r; }
R & operator * () { return *r; }
void markBad() { bad = true; }
};
private:
void getFailed()
{
auto state_(state.lock());
state_->inUse--;
state_->notify();
}
// lock lifetimes must always be short, and *NEVER* cross a yield point.
// we ensure this by using explicit continuations instead of coroutines.
kj::Promise<Result<std::optional<Handle>>> tryGet()
try {
auto state_(state.lock());
/* If we're over the maximum number of instance, we need
to wait until a slot becomes available. */
if (state_->idle.empty() && state_->inUse >= state_->max) {
auto pfp = kj::newPromiseAndCrossThreadFulfiller<void>();
state_->waiters.push_back(std::move(pfp.fulfiller));
return pfp.promise.then([this] { return tryGet(); });
}
while (!state_->idle.empty()) {
auto p = state_->idle.back();
state_->idle.pop_back();
if (validator(p)) {
state_->inUse++;
return {Handle(*this, p)};
}
}
state_->inUse++;
return {std::nullopt};
} catch (...) {
return {result::current_exception()};
}
public:
kj::Promise<Result<Handle>> get()
try {
if (auto existing = LIX_TRY_AWAIT(tryGet())) {
co_return std::move(*existing);
}
/* We need to create a new instance. Because that might take a
while, we don't hold the lock in the meantime. */
try {
Handle h(*this, LIX_TRY_AWAIT(factory()));
co_return h;
} catch (...) {
getFailed();
throw;
}
} catch (...) {
co_return result::current_exception();
}
size_t count()
{
auto state_(state.lock());
return state_->idle.size() + state_->inUse;
}
size_t capacity()
{
return state.lock()->max;
}
};
}