Value is already tagged. Value::Acb blocks are allocated for lambdas (so we can fit the value tag into the three bits we have available), but the current layout is rather wasteful for this purpose. the type bits can be stored together with parts of pointers, which in the lambda case will be the scope the lambda captures. the expr could also be used, but Env is a gc-allocated item and thus guaranteed to be aligned properly for tagging Change-Id: Ia685875387c7795bc4a00d73d1ce3cfea84e7297
175 lines
5.2 KiB
C++
175 lines
5.2 KiB
C++
#pragma once
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///@file
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#include "lix/libexpr/print.hh"
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#include "lix/libexpr/eval.hh"
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#include "lix/libexpr/eval-error.hh"
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#include "lix/libexpr/gc-alloc.hh"
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#include "value.hh"
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#include <cstdint>
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namespace nix {
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inline Value::Value(app_t, EvalMemory & mem, Value & lhs, Value & rhs)
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{
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auto app = static_cast<Value::App *>(mem.allocBytes(sizeof(Value::App) + sizeof(Value *)));
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app->_left = reinterpret_cast<uintptr_t>(&lhs);
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app->_n = 1;
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app->_args[0] = &rhs;
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raw = tag(tApp, app);
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}
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inline Value::Value(app_t, EvalMemory & mem, Value & lhs, std::span<Value *> args)
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{
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auto app = static_cast<Value::App *>(mem.allocBytes(sizeof(Value::App) + args.size_bytes()));
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app->_left = reinterpret_cast<uintptr_t>(&lhs);
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app->_n = args.size();
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memcpy(app->_args, args.data(), args.size_bytes());
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raw = tag(tApp, app);
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}
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inline Value::Value(thunk_t, EvalMemory & mem, Env & env, Expr & expr)
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{
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auto thunk = mem.allocType<Thunk>();
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*thunk = {._env = reinterpret_cast<uintptr_t>(&env), .expr = &expr};
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raw = tag(tThunk, thunk);
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}
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inline Value::Value(lambda_t, EvalMemory & mem, Env & env, ExprLambda & lambda)
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{
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auto lp = mem.allocType<Lambda>();
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new (lp) Lambda{env, lambda};
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raw = tag(tAuxiliary, lp);
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}
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[[gnu::always_inline]]
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void * EvalMemory::allocBytes(size_t size)
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{
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#if HAVE_BOEHMGC
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/* We use the boehm batch allocator to speed up allocations of Values (of which there are many).
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GC_malloc_many returns a linked list of objects of the given size, where the first word
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of each object is also the pointer to the next object in the list. This also means that we
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have to explicitly clear the first word of every object we take. */
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// NOTE: we purposely do not allocate 0 byte blocks on caches; we never allocate
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// zero bytes anyway, and it makes cache index calculation a little bit simpler.
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const auto cacheIdx = (size - 1) / CACHE_INCREMENT;
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if (cacheIdx < CACHES) {
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const auto roundedSize = (cacheIdx + 1) * CACHE_INCREMENT;
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auto & cache = gcCache[cacheIdx];
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if (!cache) {
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cache = GC_malloc_many(roundedSize);
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if (!cache) {
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throw std::bad_alloc();
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}
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}
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/* GC_NEXT is a convenience macro for accessing the first word of an object.
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Take the first list item, advance the list to the next item, and clear the next pointer.
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*/
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void * p = cache;
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cache = GC_NEXT(p);
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GC_NEXT(p) = nullptr;
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return p;
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}
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#endif
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return gcAllocBytes(size);
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}
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/// `gcAllocType`, but using allocation caches to amortize allocation overhead.
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template<typename T>
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[[gnu::always_inline]]
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T * EvalMemory::allocType(size_t n)
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{
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return static_cast<T *>(allocBytes(checkedArrayAllocSize(sizeof(T), n)));
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}
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[[gnu::always_inline]]
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Value * EvalMemory::allocValue()
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{
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static_assert(CACHES * CACHE_INCREMENT >= sizeof(Value));
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stats.nrValues++;
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return static_cast<Value *>(allocBytes(sizeof(Value)));
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}
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[[gnu::always_inline]]
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Env & EvalMemory::allocEnv(size_t size)
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{
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static_assert(CACHES * CACHE_INCREMENT >= sizeof(Env) + sizeof(Value *));
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stats.nrEnvs++;
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stats.nrValuesInEnvs += size;
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Env * env = static_cast<Env *>(allocBytes(sizeof(Env) + size * sizeof(Value *)));
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/* We assume that env->values has been cleared by the allocator; maybeThunk() and lookupVar fromWith expect this. */
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return *env;
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}
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[[gnu::always_inline]]
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void EvalState::forceValue(Value & v, const PosIdx pos)
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{
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if (v.isThunk()) {
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auto & thunk = v.thunk();
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if (thunk.resolved()) {
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v = thunk.result();
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} else {
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const auto backup = v;
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Env * env = v.thunk().env();
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Expr & expr = *v.thunk().expr;
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v = Value{NewValueAs::blackhole};
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try {
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expr.eval(*this, *env, v);
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backup.thunk().resolve(v);
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} catch (...) {
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v = backup;
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tryFixupBlackHolePos(v, pos);
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throw;
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}
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}
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} else if (v.isApp()) {
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auto & app = v.app();
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if (app.resolved()) {
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v = app.result();
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} else {
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auto target = app.target();
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if (!target->isPrimOp() || target->primOp()->arity <= app.totalArgs()) {
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callFunction(*v.app().left(), v.app().args(), v, pos);
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app.resolve(v);
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}
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}
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}
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}
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[[gnu::always_inline]]
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inline void EvalState::forceAttrs(Value & v, const PosIdx pos, std::string_view errorCtx)
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{
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forceValue(v, pos);
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if (v.type() != nAttrs) {
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ctx.errors.make<TypeError>(
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"expected a set but found %1%: %2%",
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showType(v),
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ValuePrinter(*this, v, errorPrintOptions)
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).withTrace(pos, errorCtx).debugThrow();
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}
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}
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[[gnu::always_inline]]
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inline void EvalState::forceList(Value & v, const PosIdx pos, std::string_view errorCtx)
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{
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forceValue(v, pos);
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if (!v.isList()) {
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ctx.errors.make<TypeError>(
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"expected a list but found %1%: %2%",
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showType(v),
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ValuePrinter(*this, v, errorPrintOptions)
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).withTrace(pos, errorCtx).debugThrow();
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}
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}
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}
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