`writeLogsToStderr` uses a static mutex in order to prevent log output from being interleaved. On macOS, it was possible for a logger in a non-main thread to call this function after the static mutex was destructed, leading to strange errors. Deliberately leaking the mutex prevents the destructor from being called, fixing the issue. Closes #702 Co-Authored-By: Jade Lovelace <jadel@mercury.com> Co-Authored-By: eldritch horrors <pennae@lix.systems> Change-Id: I14c80134cc493972752fad56b7f15fad8e4d5a5b
90 lines
2.4 KiB
C++
90 lines
2.4 KiB
C++
#pragma once
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/// @file Manually destroy a value; suppresses automatic destruction
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#include <atomic>
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#include <cassert>
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#include <utility>
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namespace nix {
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/** Analogous to Rust's ManuallyDrop structure. Only is destroyed when you call destroy(). */
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template<typename T>
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class ManuallyDrop
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{
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alignas(alignof(T)) char data[sizeof(T)];
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// We have to use atomic<bool> here since once_flag reattempts if the
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// callee throws (double destruction? yikes)
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std::atomic<bool> destroyed = false;
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public:
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explicit ManuallyDrop(T && t)
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{
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::new (data) T(std::move(t));
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}
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/** Construct a ManuallyDrop in-place */
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template<typename... Arg>
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ManuallyDrop(std::in_place_t, Arg &&... args)
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{
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::new (data) T(std::forward<Arg>(args)...);
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}
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ManuallyDrop(ManuallyDrop<T> && other)
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{
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::new (data) ManuallyDrop<T>(other.take());
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}
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~ManuallyDrop() {}
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// FIXME(jade): do some "deducing this" nonsense to implement all the const
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// whatevers for this class. my clangd didn't like it when i tried, so that
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// is Later Work. this language is horrific.
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/** Gets a reference to the inner T */
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T & get()
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{
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// SAFETY: this should genuinely never happen and it doesn't matter the
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// ordering of other stuff relative to it.
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assert(!destroyed.load(std::memory_order_relaxed));
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return reinterpret_cast<T &>(data);
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}
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T & operator*()
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{
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return get();
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}
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T * operator->()
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{
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return &get();
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}
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/**
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* Takes the value out of this object and gives it to you.
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* Must not already be destroyed.
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*
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* Example:
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```c++
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ManuallyDrop<std::unique_ptr<int>> md{std::in_place_t{}, new int()};
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ManuallyDrop<std::unique_ptr<int>> md2{std::move(md).take()};
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```
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*/
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T && take() &&
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{
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// SAFETY: this is relatively lock-like in structure, reordering-wise
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bool wasDestroyed = destroyed.exchange(true, std::memory_order_acq_rel);
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assert(!wasDestroyed);
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return std::move(reinterpret_cast<T &>(data));
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}
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/** Destroy the value. Safe to call multiple times. */
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void destroy()
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{
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// SAFETY: this is relatively lock-like in structure, reordering-wise
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bool wasDestroyed = destroyed.exchange(true, std::memory_order_acq_rel);
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if (!wasDestroyed) {
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get().~T();
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}
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}
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};
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}
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