nix-eval-jobs: use std::thread
As the worker processes are now properly spawned using fork-exec, they no longer inherit the stack size from the non-main coordinator thread, but get a main thread with reasonable stack size on their own. For this reason the coordinator threads can use the default stack size, and turn std::thread can be used as the only reason for the custom wrapper was to enlarge the stack. Change-Id: I1192474885abe9b0625ac483840b6e1a6a6a6964
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@@ -92,56 +92,6 @@ struct Proc {
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}
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};
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// We'd highly prefer using std::thread here; but this won't let us configure the stack
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// size. macOS uses 512KiB size stacks for non-main threads, and musl defaults to 128k.
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// While Nix configures a 64MiB size for the main thread, this doesn't propagate to the
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// threads we launch here. It turns out, running the evaluator under an anemic stack of
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// 0.5MiB has it overflow way too quickly. Hence, we have our own custom Thread struct.
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struct Thread {
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pthread_t thread;
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Thread(const Thread &) = delete;
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Thread(Thread &&) noexcept = default;
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Thread(std::function<void(void)> f) {
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int s;
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pthread_attr_t attr;
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auto func = std::make_unique<std::function<void(void)>>(std::move(f));
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if ((s = pthread_attr_init(&attr)) != 0) {
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throw SysError(s, "calling pthread_attr_init");
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}
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if ((s = pthread_attr_setstacksize(&attr, 64 * 1024 * 1024)) != 0) {
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throw SysError(s, "calling pthread_attr_setstacksize");
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}
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if ((s = pthread_create(&thread, &attr, Thread::init,
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func.release())) != 0) {
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throw SysError(s, "calling pthread_launch");
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}
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if ((s = pthread_attr_destroy(&attr)) != 0) {
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throw SysError(s, "calling pthread_attr_destroy");
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}
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}
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void join() {
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int s;
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s = pthread_join(thread, nullptr);
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if (s != 0) {
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throw SysError(s, "calling pthread_join");
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}
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}
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private:
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static void *init(void *ptr) {
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std::unique_ptr<std::function<void(void)>> func;
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func.reset(static_cast<std::function<void(void)> *>(ptr));
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(*func)();
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return 0;
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}
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};
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struct State {
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std::set<JSON> todo = JSON::array({JSON::array()});
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std::set<JSON> active;
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@@ -382,7 +332,7 @@ int main(int argc, char **argv) {
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Sync<State> state_;
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/* Start a collector thread per worker process. */
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std::vector<Thread> threads;
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std::vector<std::thread> threads;
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std::condition_variable wakeup;
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for (size_t i = 0; i < myArgs.nrWorkers; i++) {
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threads.emplace_back(std::bind(collector, std::ref(myArgs),
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