|
|
|
@@ -1680,6 +1680,8 @@ static void prim_concatMap(EvalState & state, const Pos & pos, Value * * args, V
|
|
|
|
|
|
|
|
|
|
static void prim_add(EvalState & state, const Pos & pos, Value * * args, Value & v)
|
|
|
|
|
{
|
|
|
|
|
state.forceValue(*args[0], pos);
|
|
|
|
|
state.forceValue(*args[1], pos);
|
|
|
|
|
if (args[0]->type == tFloat || args[1]->type == tFloat)
|
|
|
|
|
mkFloat(v, state.forceFloat(*args[0], pos) + state.forceFloat(*args[1], pos));
|
|
|
|
|
else
|
|
|
|
@@ -1689,6 +1691,8 @@ static void prim_add(EvalState & state, const Pos & pos, Value * * args, Value &
|
|
|
|
|
|
|
|
|
|
static void prim_sub(EvalState & state, const Pos & pos, Value * * args, Value & v)
|
|
|
|
|
{
|
|
|
|
|
state.forceValue(*args[0], pos);
|
|
|
|
|
state.forceValue(*args[1], pos);
|
|
|
|
|
if (args[0]->type == tFloat || args[1]->type == tFloat)
|
|
|
|
|
mkFloat(v, state.forceFloat(*args[0], pos) - state.forceFloat(*args[1], pos));
|
|
|
|
|
else
|
|
|
|
@@ -1698,6 +1702,8 @@ static void prim_sub(EvalState & state, const Pos & pos, Value * * args, Value &
|
|
|
|
|
|
|
|
|
|
static void prim_mul(EvalState & state, const Pos & pos, Value * * args, Value & v)
|
|
|
|
|
{
|
|
|
|
|
state.forceValue(*args[0], pos);
|
|
|
|
|
state.forceValue(*args[1], pos);
|
|
|
|
|
if (args[0]->type == tFloat || args[1]->type == tFloat)
|
|
|
|
|
mkFloat(v, state.forceFloat(*args[0], pos) * state.forceFloat(*args[1], pos));
|
|
|
|
|
else
|
|
|
|
@@ -1707,6 +1713,9 @@ static void prim_mul(EvalState & state, const Pos & pos, Value * * args, Value &
|
|
|
|
|
|
|
|
|
|
static void prim_div(EvalState & state, const Pos & pos, Value * * args, Value & v)
|
|
|
|
|
{
|
|
|
|
|
state.forceValue(*args[0], pos);
|
|
|
|
|
state.forceValue(*args[1], pos);
|
|
|
|
|
|
|
|
|
|
NixFloat f2 = state.forceFloat(*args[1], pos);
|
|
|
|
|
if (f2 == 0) throw EvalError(format("division by zero, at %1%") % pos);
|
|
|
|
|
|
|
|
|
|