Fixes:
- Identifiers starting with _ are prohibited
- Some driveby header dependency cleaning which wound up with doing some
extra fixups.
- Fucking C style casts, man. C++ made these 1000% worse by letting you
also do memory corruption with them with references.
- Remove casts to Expr * where ExprBlackHole is an incomplete type by
introducing an explicitly-cast eBlackHoleAddr as Expr *.
- An incredibly illegal cast of the text bytes of the StorePath hash
into a size_t directly. You can't DO THAT.
Replaced with actually parsing the hash so we get 100% of the bits
being entropy, then memcpying the start of the hash. If this shows
up in a profile we should just make the hash parser faster with a
lookup table or something sensible like that.
- This horrendous bit of UB which I thankfully slapped a deprecation
warning on, built, and it didn't trigger anywhere so it was dead
code and I just deleted it. But holy crap you *cannot* do that.
inline void mkString(const Symbol & s)
{
mkString(((const std::string &) s).c_str());
}
- Some wrong lints. Lots of wrong macro lints, one wrong
suspicious-sizeof lint triggered by the template being instantiated
with only pointers, but the calculation being correct for both
pointers and not-pointers.
- Exceptions in destructors strike again. I tried to catch the
exceptions that might actually happen rather than all the exceptions
imaginable. We can let the runtime hard-kill it on other exceptions
imo.
Change-Id: I71761620846cba64d66ee7ca231b20c061e69710
This:
- Converts a bunch of C style casts into C++ casts.
- Removes some very silly pointer subtraction code (which is no more or
less busted on i686 than it began)
- Fixes some "technically UB" that never had to be UB in the first
place.
- Makes finally follow the noexcept status of the inner function. Maybe
in the future we should ban the function from not being noexcept, but
that is not today.
- Makes various locally-used exceptions inherit from std::exception.
Change-Id: I22e66972602604989b5e494fd940b93e0e6e9297
throwing exceptions is fine, but throwing exceptions during exception
handling is hard enough to do correctly that we should just forbid it
entirely out of an overabundance of caution. in cases where terminate
is the correct answer the users of Finally must call it manually now.
Change-Id: Ia51a2cb4a0638500550bfabc89cf01a6d8098983
this is supposed to act like a finally block does in other languages. a
finally block should be able to throw exceptions of its own rather than
just crashing the entire program when it throws it own exceptions. even
in the rare case of a finally throwing an unexpected exception it might
be better to report the exception from Finally instead of the original,
at least that can keep our program running instead of letting it crash.
Change-Id: Id42011e46b1df369152b4564938c0e93fa1acf32
no need for function<> with c++17 deduction. this saves allocations and virtual
calls, but has the same semantics otherwise. not going through function has the
side effect of giving compilers more insight into the cleanup code, so we need a
few local warning disables.