Files
lix/src/libutil/finally.hh
T
Jade LovelaceandRebecca Turner 0cc285f87b treewide: fix a bunch of lints
Fixes:
- Identifiers starting with _ are prohibited
- Some driveby header dependency cleaning which wound up with doing some
  extra fixups.
- Fucking C style casts, man. C++ made these 1000% worse by letting you
  also do memory corruption with them with references.
  - Remove casts to Expr * where ExprBlackHole is an incomplete type by
    introducing an explicitly-cast eBlackHoleAddr as Expr *.
  - An incredibly illegal cast of the text bytes of the StorePath hash
    into a size_t directly. You can't DO THAT.

    Replaced with actually parsing the hash so we get 100% of the bits
    being entropy, then memcpying the start of the hash. If this shows
    up in a profile we should just make the hash parser faster with a
    lookup table or something sensible like that.
  - This horrendous bit of UB which I thankfully slapped a deprecation
    warning on, built, and it didn't trigger anywhere so it was dead
    code and I just deleted it. But holy crap you *cannot* do that.

    inline void mkString(const Symbol & s)
    {
        mkString(((const std::string &) s).c_str());
    }
- Some wrong lints. Lots of wrong macro lints, one wrong
  suspicious-sizeof lint triggered by the template being instantiated
  with only pointers, but the calculation being correct for both
  pointers and not-pointers.
- Exceptions in destructors strike again. I tried to catch the
  exceptions that might actually happen rather than all the exceptions
  imaginable. We can let the runtime hard-kill it on other exceptions
  imo.

Change-Id: I71761620846cba64d66ee7ca231b20c061e69710
2024-08-26 16:13:03 -07:00

48 lines
1.6 KiB
C++

#pragma once
///@file
#include <cassert>
#include <exception>
/**
* A trivial class to run a function at the end of a scope.
*/
template<typename Fn>
class Finally
{
private:
Fn fun;
bool movedFrom = false;
public:
Finally(Fn fun) : fun(std::move(fun)) { }
// Copying Finallys is definitely not a good idea and will cause them to be
// called twice.
Finally(Finally &other) = delete;
Finally(Finally &&other) : fun(std::move(other.fun)) {
other.movedFrom = true;
}
// NOLINTNEXTLINE(bugprone-exception-escape): the noexcept is declared properly here, the analysis seems broken
~Finally() noexcept(noexcept(fun()))
{
try {
if (!movedFrom)
fun();
} catch (...) {
// finally may only throw an exception if exception handling is not already
// in progress. if handling *is* in progress we have to return cleanly here
// but are still prohibited from doing so since eating the exception would,
// in almost all cases, mess up error handling even more. the only good way
// to handle this is to abort entirely and leave a message, so we'll assert
// (and rethrow anyway, just as a defense against possible NASSERT builds.)
if (std::uncaught_exceptions()) {
assert(false &&
"Finally function threw an exception during exception handling. "
"this is not what you want, please use some other methods (like "
"std::promise or async) instead.");
}
throw;
}
}
};