This is the long awaited refactor of the NixSettings.
It allows one to set, unset and update any and all settings with a neat
and easy-to-use interface
closes#846
Change-Id: Id4cfb5f853cc1168b506a1f6f405076f3a7cab65
if a substituter is entirely offline and cannot be queries at all we
should not be failing if other substituters are configured. likewise
if a substituter goes offline after querying but before we try using
it we should attempt to fetch that path from some other substituter.
ideally we'd treat all substituters as a single entity instead of as
one store each, then have that single entity take care of fallbacks,
retries, error reporting, etc. that requires larger rewrites though.
fixes#1061
Change-Id: I9d8fc0544ff380bf017256e8fcc82823dc634f10
we don't use std::cerr often enough to want this, and since cerr flushes
after every operation anyway it never did anything useful to begin with.
Change-Id: Ia54be340826da5073e9a1786c463555f4f0e491c
kj exceptions get wrapped as Error instead of passed through as is.
luckily this also means that we can add context to them very easily
Change-Id: Icedab6c016f4434447dd38ba14138c102fc6149a
oops. we have to use init* here, not get*. get returns a discarding
builder for something that was not inited previously, but the linux
cause worked anyway because the first member is created by default!
Change-Id: I40f8a12a04eef2f4e3a80d1537ac9b975490a027
this allows us great flexibility in how children are launched (since the
actual launching is done by a separate executable), makes fork no longer
needed in the core codebase (outside of runProgram, anyway), and we even
get to use linux vfork to its full potential to decrease the launch cost
of sandboxes to a constant factor (previously it was O(#drvs + #deps) of
the build graph, which obviously goes to n² quickly if you are unlucky.)
Change-Id: I66e2d1b20242dc24d708666ef325fb8725bd9296
we can have a ProcessGroup for a pid that *should* be a process group
but hasn't gotten around to setting its pgid yet. in such cases we do
want to be killing the thing anyway, not shoot into the void and hope
the right thing falls over. so far this has not been a problem due to
a mixture of just not having done this and being slow enough to work.
Change-Id: I4e0e54513252d8e18256b9286b819bfa957d70dc
if we move this out of libstore and don't want to pull in all of libutil
with its myriad side effects std::filesystem is our best option, by far.
most notably we don't replace pathExists because std::filesystem::exists
behaves like `stat()` on symlinks, not like the `lstat()` as we require.
Change-Id: I1e488418dcabb33f2ebb73d8c3d1b43528aa51f1
since we're using tmpDirInSandbox as the working directory for the new
process we also rename it accordingly. buildUser likewise turns into a
different Credentials type because exposing user lock state seems odd.
Change-Id: Id4a1a6eb733f774c893f373b91c2a271a4b84185
setting the signal is not enough, we must also check that the process we
expect to be parent to actually *is* our parent, not another process (eg
init if the daemon exited). we also have to set the death signal *after*
all set[ug]id calls, otherwise it will be cleared again by such changes.
Change-Id: I4e8c9102ea407576ed85b3203c8bb9bfb56762de
it's only used this once, and it accesses a (cached) global variable for
the filter. we want to move all sandbox setup state into a single object
soon, moving filter setup will make it a little bit easier to deal with.
Change-Id: I234d92d5ca044a16644b70bd303bfb7956c120f0
when starting builders we want the inner processes to run with a blank
slate. if some signals are masked for any reason the builder processes
may attempt to send signals to each other that are never delivered; we
avoid this by unmasking all singals. since every build tree also has a
session and process group of its own we are not in danger of sending a
signal to a builder by accident from any source, so unmasking is okay.
Change-Id: I90720ed2bd44502ffb6d2bb848c05369809abeba
we don't need to mess with this rlimit for e.g. the daemon. increasing
the limit later should always be safe since we don't allocate (or map)
much before constructing the eval states that ultimately fill our heap
and could thus make stack expansion impossible after some time passes.
Change-Id: Ieafda537fbc99a6a7f83a093a981e7df947da437
this will be needed in other places in the future, and splitting it out
also clarifies the surrounding code. the keep-caps dance launchPasta is
doing doesn't have to be moved since it is only needed to allow setuid.
Change-Id: I6baaa138c2b1bca9626971ed3266c1a971a63acc
the devshell no longer worked for us due to the recent deprecations :D
let's update pre-commit too because while it doesn't fail it does warn
Change-Id: Ic2060c82e4e97bb7a96cebd29097abefabdfe733
it's ancient, it does not do what it was added for (improving
determinism), and it probably hasn't been needed for anything
in a very long time. we can probably get away with killing it
Change-Id: I66f5c841964d9ad62726cb2dae8d6fc42095399f
mostly because this will make it easier to change the data source for
them, and especially to change to data source to something immutable.
Change-Id: Ic5f1a55d02d4c2cc928c3f8b308d07167efb467b
closing them as soon as we're done ensure that the fd table doesn't
balloon in size, which in turn lets us build larger graphs. it also
makes forking processes cheaper due to less fd table copy overhead.
Change-Id: I233d1b7358ffe1b05680f845cd99de38b179f449
In Nixpkgs, there are several strings like "\d\.\d" which attempt to be
a regex but are just literally "d.d". The escaping rules are silly and
we should warn our users about that.
Co-authored-by: Commentator2.0 <lix@crystal-cavern.systems>
Change-Id: I779b0757358fc9adc34dc140e1670b83abc93b67